Retired Scout Clyde McCnaghty  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 68 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 7 (0) 6 (0)121A76
Electrified, Sadistic
 
Skills
Astrogation 2
Athletics (Strength) 1
Broker 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Grav) 1
Jack-of-All-Trades 1
Mechanic 2
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Science (Robotic Sciences) 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer25
Scout Courier Scout15
Scout Surveyor Scout21
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Altha Rule Enemy 0 3 2 3 Yilean (F/25)
Altha Rule gained power at the expense of a third party who now blames the character.
Sadye Tilcott Contact 1 2 1 1 Darmine (F/67)
Jake Dunn Enemy 0 5 2 4 Yilean (M/30)
Jake Dunn has had an unexpected run of good fortune lately.
Gavin Mcandrew Contact 1 1 5 2 Tapazmal (M/64)
Tracey Rodriquez Contact 3 2 3 0 Thaggeshi (F/35)
E-sab Sa-w Enemy 0 5 2 0 Bwap (F/57)
E-sab Sa-w is a questionable figure such as a criminal, pirate or disgraced noble.
Deborah Hogan Enemy 0 5 2 1 Irhadre (F/86)
Deborah Hogan is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Clyde McCnaghty is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 24 Contact with Government.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 34 Continued as Merchant (Merchant Marine).
5 36 Gained a contact.
6 38 Voluntarily left Merchant Marine
6 38 Became a Scout (Courier).
6 39 Clyde McCnaghty spend a great deal of time on the fringes of Charted Space.
6 39 Gain a contact in an alien race.
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 42 Attempted to change assignments.
7 42 Switched to Scout (Surveyor) with previous rank.
7 44 Clyde McCnaghty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clyde McCnaghty fail to help. Gain an Enemy.
7 44 Psychologically damaged by Clyde McCnaghty's time in the scouts.
7 46 Promoted to Scout (Surveyor) rank 2.
8 46 Attempted to change assignments.
8 46 Returned to Scout (Courier).
8 49 Spend several years jumping from world to world in Clyde McCnaghty's scout ship.
9 50 Attempted to change assignments.
9 50 Failed to qualify for Surveyor (Scout).
9 50 Continued as Scout (Courier).
9 52 Perform an exemplary service for the scouts.
10 54 Continued as Scout (Courier).
10 55 Clyde McCnaghty's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11 58 Continued as Scout (Courier).
11 60 Clyde McCnaghty spend a great deal of time on the fringes of Charted Space.
11 60 Gain a contact in an alien race.
11 62 Forced to muster out.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Clyde McCnaghty refused an offer of inducements to betray Clyde McCnaghty's faith. Gain 1 enemies.
12 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Retired at age 66.
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