Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
25 |
Cody Clark is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Cody Clark's work ends up coming home with Cody Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Moved to a new world. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Cody Clark went above and beyond the call of duty. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
Cody Clark's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cody Clark fail to help. Gain an Enemy. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
48 |
Cody Clark spend a great deal of time on the fringes of Charted Space. |
8 |
48 |
Cody Clark's ship is damaged, and Cody Clark have to hitch-hike Cody Clark's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 5 Contacts. Gain 3 Enemies. |
9 |
48 |
Continued as Scout (Explorer). |
9 |
50 |
When dealing with an alien race, Cody Clark have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
52 |
Promoted to Scout (Explorer) rank 2. |
10 |
52 |
Continued as Scout (Explorer). |
10 |
53 |
Cody Clark have no idea what happened to Cody Clark – they found Cody Clark's ship drifting on the fringes of friendly space. |
11 |
53 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
53 |
Became a Drifter (Scavenger). |
11 |
54 |
Betrayed by a friend. One of Cody Clark's Contacts or Allies betrays Cody Clark, ending Cody Clark's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Cody Clark have been following false teachings! |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Retired. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |