Retired Captain Coy Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 68 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 11 (1)11198B
Complacent
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Engineer (J-drive) 0
Flyer (Airship) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee 0
Navigation 2
Persuade 1
Profession (Hostile Environment) 0
Recon 0
Science (Physical Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 01
Agent Corporate Agent Field Agent24
Drifter Scavenger 01
Scout Courier Scout23
Retired 03
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Sharlene Diaz Ally 3 0 4 2 Swanfeh (F/12)
Sharlene Diaz is particularly unusual, such as an artificial intelligence or very alien being.
Cliff Banks Enemy 0 3 0 1 Sydite (M/45)
Goldie Stanway Contact 1 2 1 4 Swanfeh (F/31)
Etha Gleeson Ally 4 0 1 1 Swanfeh (F/20)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Entered a spacer community.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 21 Left the spacer community.
2 21 Became a Army (Cavalry) with the new title Private.
2 23 Advanced training in a specialist field
2 25 Commissioned in Army (Cavalry) with the new title Lieutenant.
2 25 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
3 25 Voluntarily left Cavalry
3 25 Became a Agent (Corporate Agent).
3 27 Coy Hand went above and beyond the call of duty.
3 29 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 29 Continued as Agent (Corporate Agent).
4 30 An investigation takes on a dangerous turn.
5 33 Continued as Agent (Corporate Agent).
5 34 Advanced training in a specialist field.
5 37 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
6 37 Continued as Agent (Corporate Agent).
6 41 Severely injured.
7 41 Became a Drifter (Scavenger).
7 44 Coy Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Became a Scout (Courier).
8 45 Coy Hand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 48 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Retired at age 48.
9 48 Attempted to change assignments.
9 48 Failed to qualify for Surveyor (Scout).
9 48 Continued as Scout (Courier).
9 49 Spend several years jumping from world to world in Coy Hand's scout ship.
9 52 Forced to continue current assignment.
9 52 Promoted to Scout (Courier) rank 2.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Continued as Scout (Courier).
10 53 Injured. Fully recovered. Owe 2,500 for medical bills.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired.
11 56 Gained a contact.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 50,000 for medical bills.
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