Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Dale Craig's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Citizen (Worker). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
31 |
Dale Craig learn something Dale Craig should not have – a corporate secret, a political scandal – which Dale Craig can profit from illegally. |
4 |
31 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Citizen (Worker) rank 3. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Hard times caused by a lack of interstellar trade costs Dale Craig Dale Craig's job. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Returned to Merchant (Merchant Marine). |
8 |
44 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Dale Craig's Contacts or Allies betrays Dale Craig, ending Dale Craig's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Switched to Merchant (Broker). |
10 |
48 |
Imperial trade restrictions force Dale Craig out of business. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Find an Alien Artifact. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |