Retired Technician Dee Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)111576
Disinterested
 
Skills
Advocate 2
Animals (Veterinary) 1
Carouse 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Mechanic 1
Medic 0
Melee 0
Profession (Hostile Environment/Low-G) 1
Science (Social Sciences/Psychology) 2
Seafarer (Sail) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Drifter Wanderer 01
Citizen Worker Technician24
Merchant Merchant Marine Senior Crewman13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Garnett Maynard Ally 3 0 1 0 Kedepu (M/18)
Florrie Austin Contact 3 1 5 5 Answerin (F/48)
Relationship altered.
Hildur Herrera Ally 3 0 2 3 Libert (F/38)
 
Term Age History
1 18 Became a Drifter (Barbarian).
2 22 Continued as Drifter (Barbarian).
3 26 Continued as Drifter (Barbarian).
3 29 Lightly injured, no permanent damage. Fully recovered.
4 29 Failed to qualify for Infantry (Army).
4 29 Switched to Drifter (Wanderer).
4 33 Betrayed by a friend. One of Dee Douglas's Contacts or Allies betrays Dee Douglas, ending Dee Douglas's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Became a Citizen (Worker).
5 34 Dee Douglas's business expands, Dee Douglas's corporation grows, or the colony thrives.
6 37 Continued as Citizen (Worker).
6 39 Dee Douglas is rewarded for Dee Douglas's diligence or cunning.
6 41 Promoted to Citizen (Worker) rank 1.
7 41 Continued as Citizen (Worker).
7 42 Advanced training in a specialist field.
7 45 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 45 Continued as Citizen (Worker).
8 47 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9 47 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 Dee Douglas's business or ship thrives.
9 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 52 Befriend a useful ally in one sphere. Gain an Ally.
11 55 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Dee Douglas's normal circles. Gain a Contact.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 20,000 for medical bills.
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