Retired Scout Delmar Cole  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 68 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 7 (0)111957
Bewildered, Stress free
 
Skills
Advocate 1
Astrogation 1
Athletics 0
Broker 2
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Slug) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Spacer/Belter) 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 13
Scout Courier Scout14
Scout Surveyor Scout23
Entertainer Journalist 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Webse-ab Bekase Rival 1 0 1 1 Bwap (F/55)
Marlene Ibbett Ally 3 0 1 0 Vlazhdumecta (F/41)
Liza Mendoza Ally 3 0 0 1 Humaniti (F/62)
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Risk Delmar Cole's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
3 26 Continued as Merchant (Broker).
3 29 Bankrupted by a rival. Gain the other trader as a Rival.
4 29 Became a Scout (Courier).
4 30 Moved to a new world.
4 33 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 33 Continued as Scout (Courier).
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 37 Attempted to change assignments.
6 37 Failed to qualify for Surveyor (Scout).
6 37 Continued as Scout (Courier).
6 40 Spend several years jumping from world to world in Delmar Cole's scout ship.
7 41 Continued as Scout (Courier).
7 45 Delmar Cole spend a great deal of time on the fringes of Charted Space.
7 45 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 45 Forced to muster out.
8 45 Failed to qualify for Scientist (Scholar).
8 45 Submitted to the draft.
8 45 Switched to Scout (Surveyor) with previous rank.
8 48 Spend several years jumping from world to world in Delmar Cole's scout ship.
8 49 Promoted to Scout (Surveyor) rank 2.
9 49 Continued as Scout (Surveyor).
9 50 When dealing with an alien race, Delmar Cole botch an opportunity to gather extra intelligence about them.
9 50 Nearly killed. Owe 10,000 for medical bills.
10 53 Continued as Scout (Surveyor).
10 55 Psychologically damaged by Delmar Cole's time in the scouts.
11 55 Became a Entertainer (Journalist).
11 56 Delmar Cole is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 59 Good fortune.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 61 Spend time with an alien race. Gain a contact.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 20,000 for medical bills.
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