Retired Technician Denver Martin  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 68 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)2 (-2)111366
Always has a runny nose, Solution-oriented, Adventurous
 
Skills
Admin 0
Carouse 2
Clairvoyance 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Computers) 1
Engineer 0
Flyer (Rotor) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 2
Profession (Sports/Golf) 1
Recon 2
Science (Robotic Sciences) 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician23
Navy Engineer/Gunner Able Spacehand12
Drifter Scavenger 01
Drifter Wanderer 14
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Beryl Nguyen Rival 1 2 0 4 Darrian, Imperium (F/24)
Ira Olaughlin Enemy 0 4 1 2 Kargol (M/83)
Edmond McDonald Enemy 1 5 1 6 Tezcat (M/43)
Edmond McDonald is out of contact doing something interesting but not suspicious.
Relationship becomes more intense.
Forgiveness.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Expand the field of Carouse, but gain a Rival in Denver Martin's former tutor.
1 20 Dropped out of the psionic community.
2 20 Became a Citizen (Worker).
2 22 Advanced training in a specialist field.
2 24 Promoted to Citizen (Worker) rank 1.
3 24 Continued as Citizen (Worker).
3 25 Denver Martin is rewarded for Denver Martin's diligence or cunning.
3 28 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 28 Continued as Citizen (Worker).
4 32 A revolution, attack or other unusual event throws Denver Martin's life into chaos, forcing Denver Martin to leave the planet.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 33 Denver Martin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 36 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 36 Attempted to change assignments.
6 36 Failed to qualify for Line/Crew (Navy).
6 36 Continued as Navy (Engineer/Gunner).
6 39 Injured. Fully recovered.
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Became a Drifter (Scavenger).
7 40 Lightly injured, no permanent damage. Fully recovered.
8 40 Failed to qualify for Broker (Merchant).
8 40 Switched to Drifter (Wanderer).
8 44 Suffer from a life-threatening illness.
9 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Denver Martin have been following false teachings!
10 48 Returned to Drifter (Wanderer).
10 51 Attacked by enemies that Denver Martin easily defeat.
10 51 Gain Enemy if Denver Martin don't already have one.
10 52 Promoted to Drifter (Wanderer) rank 1.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Drifter (Wanderer).
11 55 Find valuable salvage.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Drifter (Wanderer).
12 59 Denver Martin do not know what happened to Denver Martin. There is a gap in Denver Martin's memory.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Returned to Believer (Missionary/Humanitarian).
13 61 Denver Martin aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 61 Retired.
14 62 A romantic relationship ends badly. Gain a Rival or Enemy.
15 65 Aging Crisis. Owe 60,000 for medical bills.
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