Retired Experienced Trader Duke Brown  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 68 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 4 (-1)111364
Amateurish demeanor
 
Skills
Astrogation 0
Diplomat 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 4
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Scout Courier Scout12
Entertainer Journalist 01
Merchant Free Trader Experienced Trader44
Drifter Wanderer 12
Believer Holy Warrior Fighter12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Salome Langhorne Enemy 0 1 1 6 Lancian (F/50)
Salome Langhorne belongs to an unusual cultural or religious group.
Salome Langhorne is out of contact doing something interesting but not suspicious.
Salome Langhorne gains in influence.
Foster Maynard Enemy 0 3 0 1 Traltar (M/55)
Sammie McDonaugh Contact 3 1 2 1 Traltar (F/23)
Sammie McDonaugh gained power at the expense of a third party who now blames the character.
Miguel Richey Enemy 0 3 0 4 Traltar (M/23)
Miguel Richey's influence is diminished.
Kay Weakman Enemy 0 1 0 0 Traltar (F/21)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Scavenger).
1 19 Duke Brown run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 26 Became a Scout (Courier).
3 30 Duke Brown's scout ship is one of the first on the scene to rescue the survivors of a disaster but Duke Brown fail to help. Gain an Enemy.
3 30 Psychologically damaged by Duke Brown's time in the scouts.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Continued as Scout (Courier).
4 32 Spend several years jumping from world to world in Duke Brown's scout ship.
5 34 Voluntarily left Courier
5 34 Became a Entertainer (Journalist).
5 35 Public opinion turns on Duke Brown.
6 35 Became a Merchant (Free Trader).
6 38 Gained a contact.
6 39 Promoted to Merchant (Free Trader) rank 1.
7 39 Continued as Merchant (Free Trader).
7 42 A good deal ensures Duke Brown is living the high life for a few years.
7 43 Promoted to Merchant (Free Trader) rank 2.
8 43 Continued as Merchant (Free Trader).
8 47 Duke Brown's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 47 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
9 47 Continued as Merchant (Free Trader).
9 50 Make an unexpected connection outside Duke Brown's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Free Trader) rank 4.
10 51 Voluntarily left Free Trader
10 51 Switched to Drifter (Wanderer).
10 53 A romantic relationship ends badly. Gain a Rival or Enemy.
10 55 Promoted to Drifter (Wanderer) rank 1.
11 55 Continued as Drifter (Wanderer).
11 57 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Became a Believer (Holy Warrior) with the new title Hopeful.
12 61 A notable academic consults with Duke Brown about a publication or documentary he is working on. Gain a Contact in academia.
12 61 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Continued as Believer (Holy Warrior).
13 63 Opponents of Duke Brown's belief system ambush Duke Brown.
13 63 Severely injured. Fully recovered. Owe 25,000 for medical bills.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
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