Retired Senior Crewman Earl Cole  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 68 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 2 (-2)111312
Remorseful, Values material possessions
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Computers) 1
Leadership 0
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Psionicology) 1
Stealth 2
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Entertainer Performer 03
Believer Mainstream Believer Initiate13
Merchant Merchant Marine Senior Crewman14
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
French Hill Enemy 0 1 1 0 Traltar (M/20)
Dana Morvell Ally 3 0 2 1 Solomani, Imperium (F/93)
Benjaman Toll Rival 2 1 1 2 Traltar (M/70)
Relationship altered.
Norris Lawlor Rival 1 1 2 3 Ziadd (M/41)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Life ruined by a criminal gang. Gain the gang as an Enemy
2 21 Became a Entertainer (Performer).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 25 Continued as Entertainer (Performer).
3 26 Join homeworld’s celebrity circles
4 29 Continued as Entertainer (Performer).
4 31 Expose or are involved in a scandal of some sort.
5 31 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 35 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 35 Continued as Believer (Mainstream Believer).
6 36 Earl Cole is chosen to represent Earl Cole's faith in a vid show or other highly public forum.
7 39 Continued as Believer (Mainstream Believer).
7 41 Earl Cole retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 43 Forced to muster out.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Gained a contact.
9 47 Continued as Merchant (Merchant Marine).
10 51 Continued as Merchant (Merchant Marine).
10 52 Moved to a new world.
10 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 58 Make an unexpected connection outside Earl Cole's normal circles. Gain a Contact.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Opponents of Earl Cole's belief system ambush Earl Cole.
12 62 Lightly injured, no permanent damage. Fully recovered.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Retired.
13 64 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
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