Retired Crewman Earnest Duncan  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 68 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 4 (-1)111274
Picky, Careless, Nuanced
 
Skills
Athletics (Strength) 1
Carouse 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Engineer 0
Mechanic 0
Pilot 0
Profession (Worker/Hydroponics) 1
Recon 1
Science (Space Sciences) 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 12
Drifter Wanderer 14
Drifter Scavenger 01
Drifter Barbarian 01
Merchant Merchant Marine Crewman03
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Olevia Jack Ally 4 1 3 3 Kargol (F/53)
Relationship becomes more intense. Contact becomes an ally.
Edmund Bradley Ally 3 0 0 2 Lancian (M/20)
Edmund Bradley is particularly unusual, such as an artificial intelligence or very alien being.
Theodore Barrett Ally 1 0 4 2 Kargol (M/34)
Lucinda Bennett Ally 2 0 2 3 Swanfeh (F/31)
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 Scarred. Fully recovered.
2 22 Continued as Citizen (Worker).
2 24 Earnest Duncan befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Voluntarily left Worker
3 26 Became a Drifter (Wanderer).
3 28 Attacked by enemies and injured.
3 28 Injured.
3 28 Gain Enemy if Earnest Duncan don't already have one.
4 30 Continued as Drifter (Wanderer).
4 32 Nearly killed. Owe 12,500 for medical bills.
5 32 Failed to qualify for Scientist (Scholar).
5 32 Switched to Drifter (Scavenger).
5 33 Earnest Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 33 Failed to qualify for Worker (Citizen).
6 33 Switched to Drifter (Barbarian).
6 34 Suffer from a life-threatening illness.
7 34 Failed to qualify for Artist (Entertainer).
7 34 Submitted to the draft.
7 34 Became a Merchant (Merchant Marine) with the new title Crewman.
7 35 Embroiled in legal trouble.
8 38 Continued as Merchant (Merchant Marine).
8 39 Make an unexpected connection outside Earnest Duncan's normal circles. Gain a Contact.
9 42 Continued as Merchant (Merchant Marine).
9 43 A new romantic starts. Gain an Ally.
9 46 Forced to muster out.
10 46 Returned to Drifter (Wanderer).
10 50 Attacked by enemies and injured.
10 50 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 50 Gain Enemy if Earnest Duncan don't already have one.
10 50 Promoted to Drifter (Wanderer) rank 1.
11 50 Continued as Drifter (Wanderer).
11 52 Earnest Duncan do not know what happened to Earnest Duncan. There is a gap in Earnest Duncan's memory.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Retired at age 52.
12 52 Retired.
12 55 Moved to a new world.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 59 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 65 A romantic relationship ends badly. Gain a Rival or Enemy.
16 68 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙