Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Amnesia. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A sudden war destroys Edison Peaton's trade routes and contacts, forcing Edison Peaton to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Edison Peaton's normal circles. Gain a Contact. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
47 |
Encounter a Psionic institute. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
Edison Peaton do not know what happened to Edison Peaton. There is a gap in Edison Peaton's memory. |
10 |
50 |
Failed to qualify for Scientist (Scholar). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |