Retired Field Agent Elder Halpine  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 68 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 7 (0)111B77
Hedonistic
 
Skills
Admin 0
Animals 0
Athletics (Strength) 2
Deception 1
Drive 0
Electronics (Comms) 2
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Investigate 2
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 1
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent34
Believer Mainstream Believer Initiate12
Prisoner Fixer 03
Prisoner Inmate 12
Prisoner Thug 11
 
Name Type Affinity Enmity Power Influence Species
Elza Dendy Contact 3 1 3 0 Lancian (M/25)
Hortense Matthews Contact 1 2 1 0 Lancian (F/46)
Wesley Matthews Enemy 0 3 1 0 Libert (M/62)
Wesley Matthews has had an unexpected run of good fortune lately.
Clarissa Clark Enemy 0 3 3 4 Lancian (F/50)
Clarissa Clark is diminished in both power and influence.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Elder Halpine's work ends up coming home with Elder Halpine, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Established a network of contacts. Gain 2 contacts.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 29 Go undercover to investigate an enemy.
3 30 Elder Halpine spend months in the dangerous criminal underworld.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 33 Elder Halpine's work ends up coming home with Elder Halpine, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 33 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 35 Gained a contact.
6 37 Continued as Believer (Mainstream Believer).
6 39 Accused of a crime
6 41 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 41 Became a Prisoner (Fixer).
7 45 Lightly injured, no permanent damage. Fully recovered.
8 45 Continued as Prisoner (Fixer).
8 46 Persecuted by a prison gang.
9 49 Continued as Prisoner (Fixer).
9 51 Parole hearing.
10 53 Switched to Prisoner (Inmate) with previous rank.
10 56 Failed to escaped from prison.
10 57 Promoted to Prisoner (Inmate) rank 1.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Prisoner (Inmate).
11 58 Defeated a prison gang. Gain an Enemy.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Switched to Prisoner (Thug) with previous rank.
12 62 Persecuted by a prison gang.
13 65 Aging Crisis. Owe 50,000 for medical bills.
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