Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Win a prestigious prize. |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Drafted into Engineer/Gunner |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
44 |
Vessel participates in a diplomatic mission. |
7 |
46 |
Attempt at commissioned failed. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Scarred. |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
50 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
56 |
Elie Kirkham's business or ship thrives. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
56 |
Continued as Merchant (Free Trader). |
11 |
58 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
60 |
Continued as Merchant (Free Trader). |
12 |
61 |
A good deal ensures Elie Kirkham is living the high life for a few years. |
13 |
64 |
Continued as Merchant (Free Trader). |
13 |
68 |
Make an unexpected connection outside Elie Kirkham's normal circles. Gain a Contact. |
13 |
68 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Retired at age 68. |