Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Elliott Hunt join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Elliott Hunt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Abuse Elliott Hunt's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
Elliott Hunt is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
Someone more charismatic but less devout than Elliott Hunt has become Elliott Hunt's superior. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Uncover a major conspiracy against Elliott Hunt's employers. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Risk Elliott Hunt's fortune on a possibility lucrative deal and win. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |