Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
Make an unexpected connection outside Elsie Porter's normal circles. Gain a Contact. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Voluntarily left Barbarian |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Someone more charismatic but less devout than Elsie Porter has become Elsie Porter's superior. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Elsie Porter come into conflict with a splinter group Elsie Porter's own religion which maintains Elsie Porter's version is the wrong one. Gain 1 Rivals. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Scout (Courier). |
8 |
48 |
Elsie Porter survey an alien world. |
8 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Explorer (Scout). |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Elsie Porter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elsie Porter fail to help. Gain an Enemy. |
9 |
52 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Switched to Scout (Explorer) with previous rank. |
10 |
56 |
Elsie Porter's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
11 |
56 |
Switched to Drifter (Scavenger). |
11 |
57 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
57 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
58 |
Made lifelong friends. Gain 1 Allies. |
12 |
61 |
Graduated. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
13 |
61 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
63 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |