Retired 3rd Officer Emile Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)111574
Chivalrous, Greedy
 
Skills
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Mechanic 3
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Metalworking) 1
Recon 2
Science (Space Sciences) 0
Stealth 0
Steward 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Army Cavalry Corporal23
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Merchant Marine 3rd Officer35
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Wilford Foy Ally 6 0 1 0 Vanejenese (M/18)
Wilford Foy is particularly unusual, such as an artificial intelligence or very alien being.
Virgil Costigan Enemy 0 4 3 1 Cassilldan (F/77)
Lucinda McKee Enemy 0 1 2 2 Traltar (F/32)
Lew Garza Contact 0 0 1 1 Cassilldan (M/66)
Lew Garza is in prison or otherwise trapped somewhere.
Colonel Desmond Rival 0 3 0 0 Cassilldan (M/30)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Law Enforcement (Agent).
2 20 Submitted to the draft.
2 20 Became a Army (Cavalry) with the new title Private.
2 24 A new romantic starts. Gain an Ally.
2 24 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 24 Continued as Army (Cavalry).
3 28 Assigned to an urbanised planet torn by war.
3 28 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
4 28 Continued as Army (Cavalry).
4 30 Given a special assignment or duty in Emile Miller's unit.
4 32 Forced to muster out.
5 32 Became a Drifter (Barbarian).
5 36 Betrayed by a friend. One of Emile Miller's Contacts or Allies betrays Emile Miller, ending Emile Miller's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 Emile Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 39 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Continued as Merchant (Merchant Marine).
9 45 Continued as Merchant (Merchant Marine).
9 46 Make an unexpected connection outside Emile Miller's normal circles. Gain a Contact.
9 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 49 Continued as Merchant (Merchant Marine).
10 50 Find an Alien Artifact.
10 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 53 Continued as Merchant (Merchant Marine).
11 56 A good deal ensures Emile Miller is living the high life for a few years.
11 57 Forced to muster out.
12 57 Switched to Drifter (Wanderer).
12 60 Attacked by enemies that Emile Miller easily defeat.
12 60 Gain Enemy if Emile Miller don't already have one.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Drifter (Wanderer).
13 64 Nearly killed. Owe 40,000 for medical bills.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Switched to Believer (Holy Warrior) with the new title Hopeful.
14 67 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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