Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
One of Emile Wagner's pieces of art is stolen, and the investigation brings Emile Wagner into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Public opinion turns on Emile Wagner. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Drafted into Law Enforcement |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Befriended by a senior agent. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Lost eye or limb. Fully recovered. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Opponents of Emile Wagner's belief system ambush Emile Wagner. |
6 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Emile Wagner is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Emile Wagner refuse to secretly provide religious rites for a dying leader or noble, because they do not share Emile Wagner's faith. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Emile Wagner's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Make an unexpected connection outside Emile Wagner's normal circles. Gain a Contact. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
A good deal ensures Emile Wagner is living the high life for a few years. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |