Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
When dealing with an alien race, Emma Fletcher botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Emma Fletcher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Perform an exemplary service for the scouts. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Emma Fletcher's ship is damaged, and Emma Fletcher have to hitch-hike Emma Fletcher's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 3 Contacts. Gain 2 Enemies. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
52 |
Moved to a new world. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
59 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |