Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Someone more charismatic but less devout than Ennis Austin has become Ennis Austin's superior. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Ennis Austin refused an offer of inducements to betray Ennis Austin's faith. Gain 3 enemies. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
Ennis Austin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Voluntarily left Mainstream Believer |
6 |
38 |
Became a Scout (Explorer). |
6 |
41 |
Ennis Austin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Smuggle illegal items onto a planet. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Ennis Austin's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Ennis Austin come into conflict with a splinter group Ennis Austin's own religion which maintains Ennis Austin's version is the wrong one. Gain 1 Rivals. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |