Retired Junior Project Worker Erik Day  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 8 (0)111678
Covetous, Strait-laced
 
Skills
Admin 0
Advocate 1
Athletics 0
Carouse 0
Diplomat 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Language 0
Leadership 1
Mechanic 1
Medic 0
Profession (Worker) 0
Stealth 0
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine03
Marine Ground Assault Marine01
Scout Courier 01
Citizen Corporate 11
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Wilma Damyon Rival 2 2 4 1 Traltar (F/47)
Carrie Lowe Contact 2 1 1 2 Traltar (F/17)
Beverly Toll Contact 0 1 1 1 Sylean (M/60)
Beverly Toll loses some of their power base.
Albertina Watson Contact 0 0 2 5 Traltar (F/33)
Albertina Watson gains in power and influence.
Alvie Ornery Rival 1 3 1 4 Traltar (M/37)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 19 Severely injured. Fully recovered. Owe 3,750 for medical bills.
2 22 Continued as Marine (Marine Support).
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Marine (Marine Support).
3 28 Assigned to an assault on an enemy fortress.
3 28 Injured
4 30 Attempted to change assignments.
4 30 Switched to Marine (Ground Assault) with previous rank.
4 33 Erik Day is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 33 Became a Scout (Courier).
5 36 Spend several years jumping from world to world in Erik Day's scout ship.
6 37 Voluntarily left Courier
6 37 Became a Citizen (Corporate).
6 38 Political upheaval strikes Erik Day's homeworld, and Erik Day is caught up in the revolution.
6 41 Promoted to Citizen (Corporate) rank 1.
7 41 Voluntarily left Corporate
7 41 Became a Drifter (Scavenger).
7 43 Betrayed by a friend. One of Erik Day's Contacts or Allies betrays Erik Day, ending Erik Day's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 44 Opponents of Erik Day's belief system ambush Erik Day.
8 44 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 44 Switched to Drifter (Barbarian).
9 45 Erik Day do not know what happened to Erik Day. There is a gap in Erik Day's memory.
10 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 46 Opponents of Erik Day's belief system ambush Erik Day.
10 46 Severely injured. Fully recovered. Owe 25,000 for medical bills.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Retired at age 46.
11 46 Retired.
11 47 Gained a contact.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 51 Gained a contact.
13 54 Aging Crisis. Owe 20,000 for medical bills.
13 55 Gained a contact.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 59 Gained a contact.
15 62 Aging Crisis. Owe 60,000 for medical bills.
15 65 Good fortune.
16 66 Aging Crisis. Owe 10,000 for medical bills.
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