Retired Senior Manager Evert Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 6 (0)111646
Stutter, Assertive
 
Skills
Admin 2
Advocate 1
Athletics (Dexterity) 1
Carouse 2
Deception 1
Diplomat 1
Electronics (Computer) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat (Archaic) 2
Gunner (Screen) 1
Jack-of-All-Trades 2
Language 0
Mechanic 1
Pilot 0
Profession (Hostile Environment/Contaminent) 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class25
Scout Courier 02
Citizen Corporate Senior Manager45
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Hardy Duffey Ally 2 0 1 5 Zaris (M/48)
Logan Barnes Enemy 0 2 0 0 Suerrat (M/73)
Hildur Mulvahil Rival 1 3 5 0 Zaris (F/35)
Cordia Diaz Enemy 0 4 1 6 Suerrat (F/62)
Cordia Diaz is particularly unusual, such as an artificial intelligence or very alien being.
Zoe Hooligan Ally 1 0 1 1 Solomani, Imperium (F/24)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Commanding officer takes an interest in Evert Kennedy's career.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Continued as Navy (Line/Crew).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Forced to muster out.
3 26 Failed to qualify for Corporate (Citizen).
3 26 Submitted to the draft.
3 26 Became a Scout (Courier).
3 30 Evert Kennedy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Evert Kennedy fail to help. Gain an Enemy.
3 30 Lost eye or limb. Owe 5,000 for medical bills.
4 30 Continued as Scout (Courier).
4 33 Evert Kennedy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 33 Returned to Navy (Line/Crew).
5 37 Evert Kennedy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 37 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 37 Continued as Navy (Line/Crew).
6 41 Advanced training in a specialist field.
6 41 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
7 41 Attempted to change assignments.
7 41 Failed to qualify for Flight (Navy).
7 41 Continued as Navy (Line/Crew).
7 42 Severely injured. Fully recovered.
8 42 Became a Citizen (Corporate).
8 46 Evert Kennedy learn something Evert Kennedy should not have – a corporate secret, a political scandal – which Evert Kennedy can profit from illegally.
8 46 Promoted to Citizen (Corporate) rank 1.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Citizen (Corporate).
9 48 Evert Kennedy rise to a position of power in Evert Kennedy's colony or corporation.
9 50 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
10 50 Continued as Citizen (Corporate).
10 53 Evert Kennedy befriend a superior in the corporation or the colony.
10 54 Forced to continue current assignment.
10 54 Promoted to Citizen (Corporate) rank 3.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Citizen (Corporate).
11 56 Evert Kennedy gain experience in a technical field as a computer operator or surveyor.
11 58 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Continued as Citizen (Corporate).
12 59 A revolution, attack or other unusual event throws Evert Kennedy's life into chaos, forcing Evert Kennedy to leave the planet.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
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