Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
29 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Vessel participates in a notable military engagement. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Commanding officer takes an interest in Gabriel Day's career. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Gabriel Day foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Enforcer). |
8 |
49 |
Gabriel Day spend months in the dangerous criminal underworld. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
51 |
A police detective or rival criminal forces Gabriel Day to flee and vows to hunt Gabriel Day down. Gain an Enemy. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
58 |
Contact with Government. |
11 |
59 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
60 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
64 |
Gabriel Day secretly provide religious rites for a dying leader or noble, although they do not share Gabriel Day's faith. Gain an Ally in the family and a Rival who disagrees with Gabriel Day's choice. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Gabriel Day retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
68 |
Forced to continue current assignment. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |