Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Spend several years jumping from world to world in Gis Niish's scout ship. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Gis Niish have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
27 |
Promoted to Scout (Courier) rank 2. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Gis Niish's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gis Niish fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Gis Niish's time in the scouts. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Gis Niish's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gis Niish fail to help. Gain an Enemy. |
5 |
35 |
Gis Niish's ship is damaged, and Gis Niish have to hitch-hike Gis Niish's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Gis Niish's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gis Niish fail to help. Gain an Enemy. |
6 |
37 |
Gis Niish have no idea what happened to Gis Niish – they found Gis Niish's ship drifting on the fringes of friendly space. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Explorer) with previous rank. |
7 |
42 |
Spend several years jumping from world to world in Gis Niish's scout ship. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Gis Niish secretly provide religious rites for a dying leader or noble, although they do not share Gis Niish's faith. Gain an Ally in the family and a Rival who disagrees with Gis Niish's choice. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Gis Niish faith enjoys an explosion of popularity largely thanks to Gis Niish's efforts. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Voluntarily left Missionary/Humanitarian |
11 |
53 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |