Retired Captain Grant Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 68 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 9 (1)111469
Sisterly, Loyal to boss
 
Skills
Athletics (Strength) 1
Broker 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics 0
Engineer (Life Support) 2
Engineer (Power) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand13
Citizen Worker 12
Merchant Merchant Marine Captain66
Believer Missionary/Humanitarian Junior Project Worker-12
 
Name Type Affinity Enmity Power Influence Species
Jossie Carbey Rival 0 0 2 3 Ronnin (F/24)
Relationship redefined. Contact becomes an rival.
Victor Watton Enemy 0 5 1 0 Kargol (M/59)
Lou Foy Ally 4 0 1 4 Kargol (M/24)
Lilian Norman Ally 4 0 1 1 Luriani (F/66)
Lilian Norman has life-changing event that creates new responsibilities.
Fred Edye Enemy 0 0 3 1 Kargol (M/68)
Fred Edye gains in power.
Wong Callan Ally 2 0 2 0 Kargol (M/38)
Relationship redefined. Enemy becomes an ally.
Nolan Robson Enemy 0 4 1 4 Thaggeshi (M/49)
An incident occured.
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Vessel participates in a diplomatic mission.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Continued as Navy (Engineer/Gunner).
2 24 Special assignment or duty on board ship.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Citizen (Worker).
4 30 Grant Mar befriend a superior in the corporation or the colony.
5 31 Continued as Citizen (Worker).
5 34 Advanced training in a specialist field.
5 35 Promoted to Citizen (Worker) rank 1.
6 35 Voluntarily left Worker
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Make an unexpected connection outside Grant Mar's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 40 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 46 Befriend a useful ally in one sphere. Gain an Ally.
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 50 Befriend a useful ally in one sphere. Gain an Ally.
9 51 Forced to continue current assignment.
9 51 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 55 Grant Mar's business or ship thrives.
10 55 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
11 55 Continued as Merchant (Merchant Marine).
11 58 Grant Mar's business or ship thrives.
11 59 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Voluntarily left Merchant Marine
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Grant Mar refused an offer of inducements to betray Grant Mar's faith. Gain 3 enemies.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 67 Grant Mar is caught in the periphery of a scandal.
13 67 Demoted to Believer (Missionary/Humanitarian) rank -1.
14 67 Aging Crisis. Owe 30,000 for medical bills.
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