Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Broker (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Gust Nichols is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Gust Nichols as an Enemy. |
3 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Betrayed by a friend. One of Gust Nichols's Contacts or Allies betrays Gust Nichols, ending Gust Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Ground Assault (Marine). |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
34 |
Find an Alien Artifact. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Opponents of Gust Nichols's belief system ambush Gust Nichols. |
8 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
39 |
Became a Rogue (Enforcer). |
9 |
42 |
Gust Nichols spend months in the dangerous criminal underworld. |
9 |
43 |
Promoted to Rogue (Enforcer) rank 1. |
10 |
43 |
Attempted to change assignments. |
10 |
43 |
Failed to qualify for Pirate (Rogue). |
10 |
43 |
Continued as Rogue (Enforcer). |
10 |
45 |
Involved in the planning of an impressive heist. |
10 |
47 |
Promoted to Rogue (Enforcer) rank 2. |
11 |
47 |
Continued as Rogue (Enforcer). |
11 |
50 |
Betrayed by a friend. One of Gust Nichols's Contacts or Allies betrays Gust Nichols, ending Gust Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
50 |
Became a Entertainer (Artist). |
12 |
53 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
12 |
54 |
Promoted to Entertainer (Artist) rank 1. |
13 |
54 |
Continued as Entertainer (Artist). |
13 |
55 |
Gain a patron in the arts. Gain an Ally |
13 |
58 |
Promoted to Entertainer (Artist) rank 2. |
14 |
58 |
Continued as Entertainer (Artist). |
14 |
59 |
An investigation, tour, project or expedition goes wrong, stranding Gust Nichols far from home. |
15 |
59 |
Returned to Believer (Holy Warrior). |
15 |
61 |
Gust Nichols is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
63 |
Retired at age 63. |
16 |
63 |
Continued as Believer (Holy Warrior). |
16 |
65 |
Gust Nichols faith is shaken. |
17 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |