Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Guy Head's scout ship is one of the first on the scene to rescue the survivors of a disaster but Guy Head fail to help. Gain an Enemy. |
1 |
20 |
Nearly killed. Owe 35,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Psychologically damaged by Guy Head's time in the scouts. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
Encounter a Psionic institute. |
3 |
25 |
Tested for psionic powers |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Became a Psion (Wild Talent). |
4 |
30 |
Gained a contact. |
4 |
31 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
5 |
31 |
Continued as Psion (Wild Talent). |
5 |
33 |
An anti-psi cult or gang attempts to expose or attack Guy Head. |
6 |
35 |
Continued as Psion (Wild Talent). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Continued as Psion (Wild Talent). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Psion (Wild Talent) rank 2. |
8 |
43 |
Continued as Psion (Wild Talent). |
8 |
45 |
Pick up potentially useful information using Guy Head's psychic powers. |
8 |
47 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
9 |
47 |
Continued as Psion (Wild Talent). |
9 |
51 |
Gain a contact outside of normal circles. |
9 |
51 |
Promoted to Psion (Wild Talent) rank 4. |
10 |
51 |
Voluntarily left Wild Talent |
10 |
51 |
Failed to qualify for Journalist (Entertainer). |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
53 |
Betrayed by a friend. One of Guy Head's Contacts or Allies betrays Guy Head, ending Guy Head's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Failed to qualify for Merchant Academy. |
11 |
53 |
Switched to Drifter (Barbarian). |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |