Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Haywood Byrd's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Haywood Byrd's Contacts or Allies betrays Haywood Byrd, ending Haywood Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Haywood Byrd befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Political upheaval strikes Haywood Byrd's homeworld, and Haywood Byrd is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Opponents of Haywood Byrd's belief system ambush Haywood Byrd. |
7 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Switched to Drifter (Wanderer). |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Voluntarily left Wanderer |
10 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Haywood Byrd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
55 |
Voluntarily left Mainstream Believer |
11 |
55 |
Returned to Drifter (Barbarian). |
11 |
56 |
Haywood Byrd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Haywood Byrd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Someone more charismatic but less devout than Haywood Byrd has become Haywood Byrd's superior. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Haywood Byrd come into conflict with a splinter group Haywood Byrd's own religion which maintains Haywood Byrd's version is the wrong one. Gain 3 Rivals. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |