Retired Scout Henry Nevil  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 68 M 1 (-2) 2 (-2) 5 (-1) 9 (1) 9 (1) 10 (1)12599A
Aspiring, Poor listener
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Athletics 0
Carouse 1
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer (Wing) 1
Gun Combat (Archaic) 2
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler22
Merchant Free Trader 14
Believer Holy Warrior Fighter11
Scout Courier Scout25
 
Name Type Affinity Enmity Power Influence Species
Brian Corbeld Contact 1 1 1 3 Dolphin, Imperium (M/46)
Jule Lawrence Contact 1 1 1 5 Ziadd (M/32)
Vernie Fowler Enemy 0 3 1 1 Ziadd (M/21)
Milford Elliott Contact 0 1 0 0 Ziadd (M/42)
Helen Ruth Contact 0 2 1 2 Zaris (F/40)
Alois Nichols Contact 3 1 6 0 Ziadd (M/38)
Alois Nichols's influence is diminished.
Eleanore Strachan Contact 1 1 1 1 Vlazhdumecta (F/30)
Rudolph Arnold Enemy 0 1 3 1 Ziadd (M/36)
Rudolph Arnold is in desperate trouble and could use the character’s help.
Israel Toll Enemy 0 1 5 0 Pirian (M/74)
Ole Williamson Rival 2 2 1 1 Ziadd (M/30)
Ole Williamson gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Political upheaval strikes Henry Nevil's homeworld, and Henry Nevil is caught up in the revolution.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Henry Nevil rise to a position of power in Henry Nevil's colony or corporation.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Voluntarily left Colonist
3 26 Became a Merchant (Free Trader).
3 30 Make an unexpected connection outside Henry Nevil's normal circles. Gain a Contact.
4 30 Continued as Merchant (Free Trader).
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 36 Make an unexpected connection outside Henry Nevil's normal circles. Gain a Contact.
6 38 Continued as Merchant (Free Trader).
6 42 A sudden war destroys Henry Nevil's trade routes and contacts, forcing Henry Nevil to flee that region of space.
6 42 Gain rebels as Enemy
7 42 Became a Believer (Holy Warrior) with the new title Hopeful.
7 43 Henry Nevil accepted an offer of inducements to betray Henry Nevil's faith. Gain 490,000 in cash.
7 46 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 46 Became a Scout (Courier).
8 50 Serve as the courier for an important message from the Imperium.
9 50 Continued as Scout (Courier).
9 54 When dealing with an alien race, Henry Nevil botch an opportunity to gather extra intelligence about them.
9 54 Henry Nevil's ship is damaged, and Henry Nevil have to hitch-hike Henry Nevil's way back across the stars to the nearest scout base.
9 54 Gain 4 Contacts. Gain 1 Enemies.
10 54 Continued as Scout (Courier).
10 56 Henry Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henry Nevil fail to help. Gain an Enemy.
10 56 Severely injured. Fully recovered. Owe 25,000 for medical bills.
10 58 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 58 Continued as Scout (Courier).
11 62 Perform an exemplary service for the scouts.
11 62 Promoted to Scout (Courier) rank 2.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Scout (Courier).
12 64 A romantic relationship ends badly. Gain a Rival or Enemy.
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