Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Hershel Watts is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Hershel Watts have been following false teachings! |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A sudden war destroys Hershel Watts's trade routes and contacts, forcing Hershel Watts to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Entertainer (Performer). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Entertainer (Performer) rank 1. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
39 |
Gain a patron in the arts. Gain an Ally |
7 |
42 |
Promoted to Entertainer (Performer) rank 2. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Entertainer (Performer) rank 3. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
49 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
50 |
Promoted to Entertainer (Performer) rank 4. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
54 |
Gain a patron in the arts. Gain an Ally |
10 |
54 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
11 |
54 |
Continued as Entertainer (Performer). |
11 |
55 |
Expose or are involved in a scandal of some sort. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
56 |
Hershel Watts refused an offer of inducements to betray Hershel Watts's faith. Gain 4 enemies. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |