Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Switched to Agent (Intelligence). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Gained a contact. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
During a battle, defeat or victory depends on Hoyt Gonzalez's actions. Hoyt Gonzalez actions lead to an honorabe discharge. |
7 |
37 |
Became a Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
45 |
Hoyt Gonzalez is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
45 |
Failed to qualify for Broker (Merchant). |
9 |
45 |
Became a Drifter (Scavenger). |
9 |
49 |
Attempted a risky adventure and was sent to prison. |
10 |
49 |
Became a Prisoner (Thug). |
10 |
53 |
Accused of assaulting a prison guard. |
11 |
53 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
57 |
A guard takes a dislike to Hoyt Gonzalez. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Returned to Prisoner (Thug). |
12 |
61 |
A guard takes a dislike to Hoyt Gonzalez. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
62 |
Hire a new lawyer. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |