Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Hughie Day's life into chaos, forcing Hughie Day to leave the planet. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
26 |
Good fortune |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Performer) rank 2. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
36 |
Voluntarily left Performer |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Hughie Day's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Severely injured. Owe 3,750 for medical bills. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Hughie Day's normal circles. Gain a Contact. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |