Retired Technician Irving Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 10 (1)11155A
Rawboned, Dissident
 
Skills
Art (Presentation) 0
Deception 2
Drive 0
Electronics 0
Engineer (M-drive) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Striking) 1
Persuade 2
Profession (Worker/Construction) 1
Profession (Hostile Environment/High-G) 1
Recon 0
Science (Space Sciences/Cosmology) 1
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician25
Merchant Merchant Marine Crewman02
Drifter Barbarian 01
Rogue Enforcer 12
Drifter Scavenger 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Irma Knight Ally 2 0 2 2 Ziadd (F/44)
Howard Dixon Rival 1 2 1 0 Happrhani (M/50)
Howard Dixon has had an unexpected run of good fortune lately.
Curley Henry Rival 0 1 0 5 Swanfeh (M/22)
Alice Robertson Enemy 0 3 0 0 Happrhani (F/62)
Alice Robertson fell on hard times.
Ignacio Andrews Ally 3 0 1 5 Irhadre (M/54)
Ignacio Andrews gained influence with the character’s assistance.
Evert Ward Ally 1 0 0 4 Happrhani (M/18)
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Irving Freeman is rewarded for Irving Freeman's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Irving Freeman learn something Irving Freeman should not have – a corporate secret, a political scandal – which Irving Freeman can profit from illegally.
3 26 Continued as Citizen (Worker).
3 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 34 Political upheaval strikes Irving Freeman's homeworld, and Irving Freeman is caught up in the revolution.
5 34 Continued as Citizen (Worker).
5 36 Irving Freeman gain experience in a technical field as a computer operator or surveyor.
5 38 Forced to muster out.
6 38 Failed to qualify for Infantry (Army).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Bankrupted by a rival. Gain the other trader as a Rival.
7 41 Failed to qualify for Law Enforcement (Agent).
7 41 Became a Drifter (Barbarian).
7 42 Drafted into Merchant Marine
8 45 Returned to Merchant (Merchant Marine).
8 48 Imperial trade restrictions force Irving Freeman out of business.
9 48 Became a Rogue (Enforcer).
9 52 A romantic relationship ends badly. Gain a Rival or Enemy.
10 52 Continued as Rogue (Enforcer).
10 55 Crime pays off. Gain victim as Enemy.
10 56 Promoted to Rogue (Enforcer) rank 1.
11 56 Voluntarily left Enforcer
11 56 Switched to Drifter (Scavenger).
11 58 Irving Freeman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 50,000 for medical bills.
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