Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Irwin Hawkins into bankruptcy. Irwin Hawkins salvages what Irwin Hawkins can. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew). |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Voluntarily left Line/Crew |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Irwin Hawkins do not know what happened to Irwin Hawkins. There is a gap in Irwin Hawkins's memory. |
4 |
27 |
Returned to Merchant (Merchant Marine). |
4 |
29 |
A sudden war destroys Irwin Hawkins's trade routes and contacts, forcing Irwin Hawkins to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Entertainer (Performer). |
5 |
31 |
Good fortune |
6 |
33 |
Voluntarily left Performer |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
Irwin Hawkins survey an alien world. |
7 |
37 |
Continued as Scout (Courier). |
7 |
39 |
Irwin Hawkins spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Gain a contact in an alien race. |
8 |
41 |
Continued as Scout (Courier). |
8 |
44 |
Irwin Hawkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Irwin Hawkins fail to help. Gain an Enemy. |
8 |
44 |
Psychologically damaged by Irwin Hawkins's time in the scouts. |
9 |
45 |
Continued as Scout (Courier). |
9 |
49 |
When dealing with an alien race, Irwin Hawkins botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Irwin Hawkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
49 |
Continued as Scout (Courier). |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Opponents of Irwin Hawkins's belief system ambush Irwin Hawkins. |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |