Retired Captain Jake Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 68 M 1 (-2) 6 (0) 1 (-2) 7 (0) 9 (1) 4 (-1)161794
Disorderly, Graceful posture, Self-Confident
 
Skills
Admin 0
Broker 2
Carouse 1
Deception 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Language (Trokh (Aslan)) 2
Mechanic 1
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain89
Drifter Scavenger 02
Drifter Wanderer 01
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Delia Brieris Ally 2 0 0 1 Trexen (F/65)
Andrew Moore Ally 3 0 2 6 Trexen (M/29)
Roxie Snape Ally 3 0 0 4 Kargol (F/21)
Roxie Snape is particularly unusual, such as an artificial intelligence or very alien being.
Charles Collins Contact 1 0 5 2 Trexen (F/20)
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 A new romantic starts. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Jake Fleming's business or ship thrives.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Gained a contact.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Jake Fleming's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 46 A good deal ensures Jake Fleming is living the high life for a few years.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Continued as Merchant (Merchant Marine).
8 50 Jake Fleming's business or ship thrives.
8 50 Promoted to Merchant (Merchant Marine) rank 8.
9 50 Continued as Merchant (Merchant Marine).
9 52 Gained a contact.
9 54 Forced to muster out.
10 54 Failed to qualify for Explorer (Scout).
10 54 Became a Drifter (Scavenger).
10 58 Find valuable salvage.
11 58 Continued as Drifter (Scavenger).
11 62 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 62 Failed to qualify for Physician (Scholar).
12 62 Switched to Drifter (Wanderer).
12 63 Betrayed by a friend. One of Jake Fleming's Contacts or Allies betrays Jake Fleming, ending Jake Fleming's career. That Contact or Ally becomes a Rival or Enemy.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 67 Jake Fleming is sent to a new community or parish to preach The Word among the poor.
13 67 Forced to continue current assignment.
13 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 67 Aging Crisis. Owe 30,000 for medical bills.
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