Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Jeff Leaby out of business. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Jeff Leaby do not know what happened to Jeff Leaby. There is a gap in Jeff Leaby's memory. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Jeff Leaby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Switched to Merchant (Free Trader). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
34 |
Drafted into Courier |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Became a Scout (Courier). |
6 |
37 |
Spend several years jumping from world to world in Jeff Leaby's scout ship. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Continued as Scout (Courier). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
45 |
Betrayed by a friend. One of Jeff Leaby's Contacts or Allies betrays Jeff Leaby, ending Jeff Leaby's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Failed to qualify for Line/Crew (Navy). |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
48 |
Spend time with an alien race. Gain a contact. |
10 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
52 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |