Retired Fighter Jessie Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 68 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)111984
Dorky
 
Skills
Admin 1
Athletics 0
Deception 1
Diplomat 0
Drive 0
Gun Combat (Slug) 1
Language 0
Mechanic 1
Medic 1
Melee (Fencing) 1
Melee (Striking) 1
Pilot 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 0
Survival 1
Tactics (Military) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Scholar Field Researcher 01
Navy Engineer/Gunner Able Spacehand13
Believer Holy Warrior Fighter15
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lutie Parker Rival 1 2 2 5 Zaris (F/39)
Lutie Parker is a questionable figure such as a criminal, pirate or disgraced noble.
Dorcas Mcarthy Enemy 0 4 0 1 Zaris (F/18)
Gilbert Ocallaghan Enemy 0 1 3 0 Tapazmal (M/47)
Charlotte Cropper Enemy 0 4 1 0 Zaris (F/55)
Kizzie Thomas Enemy 0 3 1 2 Irhadre (F/26)
Kizzie Thomas belongs to an unusual cultural or religious group.
Dominick West Enemy 0 3 0 2 Humaniti (M/17)
Dominick West has had an unexpected run of good fortune lately.
Nancy Hays Ally 4 0 0 0 Darrian, Imperium (F/51)
Nancy Hays loses some of their power base.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Drifter (Wanderer).
2 25 Jessie Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Became a Scholar (Field Researcher).
3 26 Jessie Fullmore's work is sabotaged by unknown parties. Jessie Fullmore may salvage what Jessie Fullmore can and give up.
4 26 Failed to qualify for Flight (Navy).
4 26 Submitted to the draft.
4 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 27 Jessie Fullmore join a gambling circle on board.
5 30 Attempted to change assignments.
5 30 Failed to qualify for Line/Crew (Navy).
5 30 Continued as Navy (Engineer/Gunner).
5 31 Special assignment or duty on board ship.
5 34 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 34 Continued as Navy (Engineer/Gunner).
6 37 Lightly injured, no permanent damage. Fully recovered.
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 40 Jessie Fullmore is caught in the periphery of a scandal.
7 40 Demoted to Believer (Holy Warrior) rank -1.
8 41 Continued as Believer (Holy Warrior).
8 43 Jessie Fullmore faith is shaken.
9 45 Voluntarily left Holy Warrior
9 45 Failed to qualify for Field Researcher (Scholar).
9 45 Returned to Drifter (Wanderer).
9 46 Jessie Fullmore do not know what happened to Jessie Fullmore. There is a gap in Jessie Fullmore's memory.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Retired at age 46.
10 46 Returned to Believer (Holy Warrior).
10 48 Someone more charismatic but less devout than Jessie Fullmore has become Jessie Fullmore's superior.
10 50 Forced to continue current assignment.
10 50 Promoted to Believer (Holy Warrior) rank 0.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Continued as Believer (Holy Warrior).
11 51 Jessie Fullmore refused an offer of inducements to betray Jessie Fullmore's faith. Gain 4 enemies.
11 54 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Continued as Believer (Holy Warrior).
12 56 Jessie Fullmore aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Retired.
13 58 Betrayal. Convert an Ally into a Rival or Enemy.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 65 Moved to a new world.
16 68 Aging Crisis. Owe 50,000 for medical bills.
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