Retired Ensign Jessie McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 9 (1)111569
Well-defined calves, Embarrassed
 
Skills
Admin 1
Animals 0
Art (Creative/Exotic Media) 1
Art (Creative/Visual Media) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 2
Diplomat 1
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Science (Life Sciences) 0
Seafarer 0
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful05
Army Cavalry Private01
Navy Line/Crew Ensign1 / 03
Drifter Scavenger 01
Noble Dilettante Wastrel14
 
Name Type Affinity Enmity Power Influence Species
Pierre Soto Ally 3 0 2 3 Urunishani (M/41)
Graham Caldwell Enemy 0 1 0 4 Urunishani (M/72)
Ansel Willoby Enemy 0 4 0 3 Dolphin, Imperium (M/38)
Alfred Sims Rival 0 3 6 1 Urunishani (M/32)
Shelby Ede Enemy 0 2 0 1 Ne Kraeda ren Kelva (M/64)
Shelby Ede fell on hard times.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 Jessie McIntire is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
2 22 Continued as Believer (Holy Warrior).
2 26 Jessie McIntire faith is shaken.
3 26 Continued as Believer (Holy Warrior).
3 28 Jessie McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 28 Became a Army (Cavalry) with the new title Private.
4 29 Forced out after co-operating with military investigation in commanding officer's illegal activity.
5 29 Failed to qualify for Performer (Entertainer).
5 29 Submitted to the draft.
5 29 Became a Navy (Line/Crew) with the new title Crewman.
5 30 Jessie McIntire is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jessie McIntire as an Enemy.
5 33 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 33 Continued as Navy (Line/Crew).
6 35 Special assignment or duty on board ship.
7 37 Continued as Navy (Line/Crew).
7 41 During a battle, defeat or victory depends on Jessie McIntire's actions. Jessie McIntire actions lead to an honorabe discharge.
8 41 Failed to qualify for Corporate (Citizen).
8 41 Became a Drifter (Scavenger).
8 42 Injured. Fully recovered. Owe 2,500 for medical bills.
9 42 Became a Noble (Dilettante) with the new title Wastrel.
9 45 Inherit a gift from a rich relative.
9 46 Promoted to Noble (Dilettante) rank 1.
10 46 Aging Crisis. Owe 60,000 for medical bills.
10 46 Retired at age 46.
10 46 Attempted to change assignments.
10 46 Failed to qualify for Administrator (Noble).
10 46 Continued as Noble (Dilettante).
10 47 time as a ruler or playboy gives Jessie McIntire a wide range of experiences.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Continued as Noble (Dilettante).
11 52 Become deeply involved in politics on Jessie McIntire's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Continued as Noble (Dilettante).
12 55 time as a ruler or playboy gives Jessie McIntire a wide range of experiences.
12 58 Forced to muster out.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Returned to Believer (Holy Warrior).
13 60 Jessie McIntire faith is shaken.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 62 Continued as Believer (Holy Warrior).
14 65 Jessie McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 65 Aging Crisis. Owe 40,000 for medical bills.
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