Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Jessie McIntire is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Jessie McIntire faith is shaken. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Jessie McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
30 |
Jessie McIntire is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jessie McIntire as an Enemy. |
5 |
33 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
35 |
Special assignment or duty on board ship. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
41 |
During a battle, defeat or victory depends on Jessie McIntire's actions. Jessie McIntire actions lead to an honorabe discharge. |
8 |
41 |
Failed to qualify for Corporate (Citizen). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
45 |
Inherit a gift from a rich relative. |
9 |
46 |
Promoted to Noble (Dilettante) rank 1. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Attempted to change assignments. |
10 |
46 |
Failed to qualify for Administrator (Noble). |
10 |
46 |
Continued as Noble (Dilettante). |
10 |
47 |
time as a ruler or playboy gives Jessie McIntire a wide range of experiences. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
52 |
Become deeply involved in politics on Jessie McIntire's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
55 |
time as a ruler or playboy gives Jessie McIntire a wide range of experiences. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Returned to Believer (Holy Warrior). |
13 |
60 |
Jessie McIntire faith is shaken. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Jessie McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |