Retired Project Leader Joesph Clarke  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Luriani 68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)None111732
Simple-minded, Cold, Inherited success
 
Skills
Admin 1
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee 0
Persuade 1
Profession (Worker/Hydroponics) 1
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Recon 0
Seafarer 0
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private03
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Drifter Scavenger 23
Believer Missionary/Humanitarian Project Leader34
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Viola Raycraft Ally 3 0 0 2 Luriani (F/63)
Irskue Orrghouokhs Rival 0 2 0 4 Vargr, Imperium (M/91)
Al Yaelyihae Yuyae Ally 1 0 1 1 Ael Yael (F/13)
Cyril Wilson Ally 4 0 0 1 Luriani (M/13)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Army (Army Support) with the new title Private.
1 22 A new romantic starts. Gain an Ally.
2 22 Continued as Army (Army Support).
2 25 Surrounded and outnumbered by the enemy, Joesph Clarke hold out until relief arrives.
3 26 Continued as Army (Army Support).
3 27 Joesph Clarke is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 27 Became a Believer (Holy Warrior) with the new title Hopeful.
4 28 Opponents of Joesph Clarke's belief system ambush Joesph Clarke.
4 28 Nearly killed. Owe 20,000 for medical bills.
5 28 Failed to qualify for Pirate (Rogue).
5 28 Became a Drifter (Barbarian).
5 29 Joesph Clarke do not know what happened to Joesph Clarke. There is a gap in Joesph Clarke's memory.
6 29 Failed to qualify for Law Enforcement (Agent).
6 29 Switched to Drifter (Scavenger).
6 31 Find valuable salvage.
6 33 Promoted to Drifter (Scavenger) rank 1.
7 33 Continued as Drifter (Scavenger).
7 36 Encounter a Psionic institute.
7 36 Tested for psionic powers
7 37 Promoted to Drifter (Scavenger) rank 2.
8 37 Aging Crisis. Owe 40,000 for medical bills.
8 37 Retired at age 37.
8 37 Continued as Drifter (Scavenger).
8 39 Betrayed by a friend. One of Joesph Clarke's Contacts or Allies betrays Joesph Clarke, ending Joesph Clarke's career. That Contact or Ally becomes a Rival or Enemy.
9 39 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 40 Joesph Clarke faith is shaken.
10 43 Aging Crisis. Owe 50,000 for medical bills.
10 43 Continued as Believer (Missionary/Humanitarian).
10 46 Joesph Clarke is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Continued as Believer (Missionary/Humanitarian).
11 51 Someone more charismatic but less devout than Joesph Clarke has become Joesph Clarke's superior.
12 51 Aging Crisis. Owe 10,000 for medical bills.
12 51 Continued as Believer (Missionary/Humanitarian).
12 54 Joesph Clarke faith enjoys an explosion of popularity largely thanks to Joesph Clarke's efforts.
12 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 55 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Voluntarily left Missionary/Humanitarian
13 55 Retired.
13 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 61 A romantic relationship ends badly. Gain a Rival or Enemy.
15 63 Aging Crisis. Owe 10,000 for medical bills.
15 64 Find Ancient Technology.
16 67 Aging Crisis. Owe 20,000 for medical bills.
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