Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Joesph Diaz's actions. The ship suffers severe damage and Joesph Diaz is blamed for the disaster. Joesph Diaz is court - martialled and discharged. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
A sudden war destroys Joesph Diaz's trade routes and contacts, forcing Joesph Diaz to flee that region of space. |
2 |
21 |
Gain rebels as Enemy |
3 |
21 |
Failed to qualify for Thief (Rogue). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
3 |
25 |
Forced to muster out. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
28 |
Spend several years jumping from world to world in Joesph Diaz's scout ship. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
32 |
When dealing with an alien race, Joesph Diaz botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Psychologically damaged by Joesph Diaz's time in the scouts. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
36 |
A new romantic starts. Gain an Ally. |
7 |
37 |
Continued as Scout (Surveyor). |
7 |
38 |
Joesph Diaz's ship is damaged, and Joesph Diaz have to hitch-hike Joesph Diaz's way back across the stars to the nearest scout base. |
7 |
38 |
Gain 5 Contacts. Gain 2 Enemies. |
8 |
38 |
Returned to Merchant (Free Trader). |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
42 |
Continued as Merchant (Free Trader). |
9 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
46 |
Continued as Merchant (Free Trader). |
10 |
50 |
Moved to a new world. |
10 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
50 |
Continued as Merchant (Free Trader). |
11 |
53 |
A series of bad deals and decisions force Joesph Diaz into bankruptcy. Joesph Diaz salvages what Joesph Diaz can. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Opponents of Joesph Diaz's belief system ambush Joesph Diaz. |
12 |
56 |
Lost eye or limb. Owe 5,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Retired. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |