Retired Craftsman Johnson Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 3 (-1)1118B3
Guarded
 
Skills
Advocate 3
Art (Presentation/Holography) 1
Astrogation 0
Broker 3
Carouse 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Language (Trokh (Aslan)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Pilot 0
Profession (Hostile Environment/High-G) 2
Profession (Hostile Environment/Low-G) 1
Science (Social Sciences/History) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout22
Merchant Broker Experienced Broker34
Drifter Scavenger 01
Citizen Worker Craftsman56
 
Name Type Affinity Enmity Power Influence Species
Marsha Rose Ally 2 0 1 0 Ronnin (F/67)
Noel Doyle Contact 2 2 0 0 Azhanti (M/66)
An incident occured.
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 A new romantic starts. Gain an Ally.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 23 Perform an exemplary service for the scouts.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Voluntarily left Explorer
3 26 Became a Merchant (Broker).
3 29 Moved to a new world.
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 33 Embroiled in legal trouble.
4 34 Promoted to Merchant (Broker) rank 2.
5 34 Continued as Merchant (Broker).
5 36 Embroiled in legal trouble.
5 38 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
6 38 Continued as Merchant (Broker).
6 42 Risk Johnson Batt's fortune on a possibility lucrative deal and win.
6 42 Forced to muster out.
7 42 Became a Drifter (Scavenger).
7 43 Betrayed by a friend. One of Johnson Batt's Contacts or Allies betrays Johnson Batt, ending Johnson Batt's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Became a Citizen (Worker).
8 47 Johnson Batt gain experience in a technical field as a computer operator or surveyor.
8 47 Promoted to Citizen (Worker) rank 1.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Citizen (Worker).
9 48 Johnson Batt's business expands, Johnson Batt's corporation grows, or the colony thrives.
9 51 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Continued as Citizen (Worker).
10 53 Johnson Batt learn something Johnson Batt should not have – a corporate secret, a political scandal – which Johnson Batt can profit from illegally.
10 53 Gain a criminal contact.
10 55 Promoted to Citizen (Worker) rank 3.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Citizen (Worker).
11 56 Advanced training in a specialist field.
11 59 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Citizen (Worker).
12 63 Johnson Batt befriend a superior in the corporation or the colony.
12 63 Promoted to Citizen (Worker) rank 5.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Citizen (Worker).
13 66 A revolution, attack or other unusual event throws Johnson Batt's life into chaos, forcing Johnson Batt to leave the planet.
14 66 Aging Crisis. Owe 50,000 for medical bills.
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