Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Johnson Berry do not know what happened to Johnson Berry. There is a gap in Johnson Berry's memory. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
25 |
Johnson Berry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
26 |
Johnson Berry accepted an offer of inducements to betray Johnson Berry's faith. Gain 70,000 in cash. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Gain Enemy if Johnson Berry don't already have one. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Johnson Berry's Contacts or Allies betrays Johnson Berry, ending Johnson Berry's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Johnson Berry is chosen to represent Johnson Berry's faith in a vid show or other highly public forum. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Johnson Berry refused an offer of inducements to betray Johnson Berry's faith. Gain 5 enemies. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Johnson Berry have been following false teachings! |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired. |
9 |
48 |
Gained a contact. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Victim of a crime. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |