Retired Team Leader Judd Walsh  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 12 (2) 4 (-1)1118C4
Matter-of-Fact, Low social status
 
Skills
Astrogation 1
Broker 1
Drive 0
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 3
Leadership 1
Mechanic 0
Medic 3
Persuade 0
Pilot 0
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Recon 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Believer Missionary/Humanitarian Team Leader24
Agent Law Enforcement Corporal12
Merchant Broker 12
Retired 05
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Hessie Fallow Rival 0 0 4 1 Halka (F/62)
Lelia Patterson Rival 1 0 1 0 Darmine (F/41)
Fronie Maltby Rival 2 0 1 1 Swanfeh (F/49)
Relationship becomes more moderate.
Wilburn McRae Rival 1 2 5 1 Cassilldan (M/22)
Golden Seddon Rival 1 1 5 0 Darmine (M/27)
Wiley Kabble Rival 1 1 0 0 Darmine (M/19)
Wiley Kabble is found or reported dead.
Travis Gray Rival 1 3 0 2 Vlazhdumecta (M/39)
Annis Kelly Ally 4 0 1 0 Irhadre (F/39)
Earl Rose Ally 4 0 5 1 Dynchia, Imperium (M/48)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Judd Walsh have no idea what happened to Judd Walsh – they found Judd Walsh's ship drifting on the fringes of friendly space.
2 19 Entered University.
2 23 Graduated with honors.
3 23 Voluntarily left Explorer
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 24 Judd Walsh come into conflict with a splinter group Judd Walsh's own religion which maintains Judd Walsh's version is the wrong one. Gain 3 Rivals.
4 24 Became a Agent (Law Enforcement) with the new title Rookie.
4 25 Befriended by a senior agent.
4 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 28 Continued as Agent (Law Enforcement).
5 30 Judd Walsh's work ends up coming home with Judd Walsh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 30 Became a Merchant (Broker).
6 34 Embroiled in legal trouble.
6 34 Forced to continue current assignment.
6 34 Promoted to Merchant (Broker) rank 1.
7 34 Continued as Merchant (Broker).
7 37 Bankrupted by a rival. Gain the other trader as a Rival.
8 37 Aging Crisis. Owe 30,000 for medical bills.
8 37 Retired at age 37.
8 37 Returned to Believer (Missionary/Humanitarian).
8 40 Judd Walsh retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 41 Aging Crisis. Owe 60,000 for medical bills.
9 41 Continued as Believer (Missionary/Humanitarian).
9 43 Moved to a new world.
9 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 45 Continued as Believer (Missionary/Humanitarian).
10 48 Judd Walsh come into conflict with a splinter group Judd Walsh's own religion which maintains Judd Walsh's version is the wrong one. Gain 1 Rivals.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Retired.
11 52 Accused of a crime.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 56 Victim of a crime.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 63 Moved to a new world.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 68 Aging Crisis. Owe 10,000 for medical bills.
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