Retired Team Leader Judson White  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 6 (0)111876
Stately, Flustered, Unwilling
 
Skills
Art (Creative) 0
Astrogation 1
Athletics 0
Broker 1
Deception 0
Diplomat 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 1
Recon 0
Science (Space Sciences) 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Thief 01
Drifter Barbarian 01
Agent Law Enforcement Rookie01
Merchant Merchant Marine 4th Officer23
Scout Surveyor Scout13
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader22
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Margret Cowen Contact 0 1 1 6 Ayansh'i (F/48)
Jordan Harper Contact 1 3 0 1 Darrian, Imperium (M/28)
Relationship soured.
Ted Drogace Contact 3 1 3 0 Kedepu (M/27)
Ora Gutierrez Contact 1 2 4 0 Kargol (F/38)
Relationship soured.
Corrine Small Enemy 0 6 1 1 Hanen (F/76)
Very bad falling out.
Garnet Hoddle Enemy 0 3 0 3 Darmine (F/14)
Garnet Hoddle fell on hard times.
Logan Moore Enemy 0 2 1 1 Ayansh'i (M/49)
Pink Holmes Ally 5 0 1 0 Ayansh'i (M/72)
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 Nearly killed. Owe 17,500 for medical bills.
2 20 Failed to qualify for University.
2 20 Became a Drifter (Barbarian).
2 22 Injured. Fully recovered. Owe 2,500 for medical bills.
3 22 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Judson White's work ends up coming home with Judson White, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Make an unexpected connection outside Judson White's normal circles. Gain a Contact.
4 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 30 Continued as Merchant (Merchant Marine).
5 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 34 Continued as Merchant (Merchant Marine).
6 35 Given advanced training in a specialist field
7 38 Voluntarily left Merchant Marine
7 38 Became a Scout (Surveyor).
7 40 Spend several years jumping from world to world in Judson White's scout ship.
8 42 Continued as Scout (Surveyor).
8 46 Spend several years jumping from world to world in Judson White's scout ship.
8 46 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 46 Continued as Scout (Surveyor).
9 49 Judson White's ship is damaged, and Judson White have to hitch-hike Judson White's way back across the stars to the nearest scout base.
9 49 Gain 3 Contacts. Gain 3 Enemies.
10 49 Switched to Drifter (Wanderer).
10 53 Severely injured. Fully recovered. Owe 10,000 for medical bills.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Retired at age 53.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Someone more charismatic but less devout than Judson White has become Judson White's superior.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 58 Judson White refuse to secretly provide religious rites for a dying leader or noble, because they do not share Judson White's faith.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Voluntarily left Missionary/Humanitarian
13 61 Retired.
13 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
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