Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Pirate (Rogue). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
29 |
Find valuable salvage. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
34 |
Ken Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
39 |
Ken Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
39 |
Failed to qualify for Thief (Rogue). |
6 |
39 |
Continued as Drifter (Scavenger). |
6 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
43 |
Continued as Drifter (Scavenger). |
7 |
47 |
Forced to continue current assignment. |
7 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
47 |
Continued as Drifter (Scavenger). |
8 |
51 |
Attempted a risky adventure and was wildly successful. |
8 |
51 |
Forced to muster out. |
9 |
51 |
Returned to Believer (Holy Warrior). |
9 |
52 |
Ken Boyd have been following false teachings! |
10 |
52 |
Became a Scout (Surveyor). |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Opponents of Ken Boyd's belief system ambush Ken Boyd. |
11 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |