Retired Captain King Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 68 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 7 (0)111A97
Insane
 
Skills
Admin 1
Advocate 2
Athletics (Strength) 1
Broker 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 2
Profession (Spacer/Crewmember) 1
Science (Physical Sciences) 0
Steward 2
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain1311
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Pattie Bethune Enemy 0 2 1 1 Irhadre (F/37)
Mervin McGrath Contact 0 0 0 1 Ayansh'i (M/69)
Mervin McGrath is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 21 Study Profession (Spacer/Crewmember) as a hobby.
1 22 Graduated with honors.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
2 25 Moved to a new world.
2 26 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 A good deal ensures King Fletcher is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
6 38 Continued as Merchant (Merchant Marine).
6 42 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 7.
7 42 Continued as Merchant (Merchant Marine).
7 43 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 46 Promoted to Merchant (Merchant Marine) rank 8.
8 46 Continued as Merchant (Merchant Marine).
8 50 Embroiled in legal trouble.
8 50 Promoted to Merchant (Merchant Marine) rank 9.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Merchant (Merchant Marine).
9 53 Given advanced training in a specialist field
9 54 Promoted to Merchant (Merchant Marine) rank 10.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Continued as Merchant (Merchant Marine).
10 56 Make an unexpected connection outside King Fletcher's normal circles. Gain a Contact.
10 58 Promoted to Merchant (Merchant Marine) rank 11.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Continued as Merchant (Merchant Marine).
11 59 Good fortune
11 62 Promoted to Merchant (Merchant Marine) rank 12.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 64 Birth or Death involving a family member or close friend.
12 66 Promoted to Merchant (Merchant Marine) rank 13.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 50,000 for medical bills.
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