Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Larkin Manning have been following false teachings! |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Larkin Manning and several others are captured and mistreated by the enemy. Gain Larkin Manning's jailer as an Enemy. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
28 |
Gain a contact outside of normal circles. |
5 |
31 |
Voluntarily left Psi-Warrrior |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Psychologically damaged by Larkin Manning's time in the scouts. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
37 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Larkin Manning run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Returned to Believer (Missionary/Humanitarian). |
8 |
43 |
A notable academic consults with Larkin Manning about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Larkin Manning refused an offer of inducements to betray Larkin Manning's faith. Gain 1 enemies. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |