Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lee Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lee Rule fail to help. Gain an Enemy. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Lee Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Lee Rule do not know what happened to Lee Rule. There is a gap in Lee Rule's memory. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
38 |
Commanding officer takes an interest in Lee Rule's career. |
6 |
39 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
6 |
39 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
7 |
39 |
Voluntarily left Star Marine |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
42 |
Lee Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Graduated with honors. |
10 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Smuggle illegal items onto a planet. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
59 |
Embroiled in legal trouble. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
63 |
Embroiled in legal trouble. |
14 |
66 |
Promoted to Merchant (Merchant Marine) rank 7. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |