Retired Team Leader Lige Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 6 (0)111856
Lowly, Never gives up, Young
 
Skills
Art (Creative) 0
Athletics (Strength) 1
Drive 0
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Jack-of-All-Trades 2
Language 0
Leadership 1
Melee (Blade) 1
Melee (Striking) 1
Persuade 1
Profession (Freeloader) 0
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal14
Believer Holy Warrior Hopeful01
Drifter Barbarian 03
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader22
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Sim Norman Enemy 0 3 1 5 Ronnin (M/28)
Dottie Shackley Ally 4 0 0 2 Kargol (F/10)
Meyer Fillanes Enemy 0 4 1 0 Kedepu (M/19)
Meyer Fillanes is a member of an organisation which holds a generally opposite view of the Traveller.
Cecil Mcarthy Enemy 0 0 1 5 Ronnin (F/49)
Jeremiah Douglas Enemy 1 2 1 2 Ronnin (M/55)
Jeremiah Douglas gained influence with the character’s assistance.
Etha Donoughoe Enemy 0 3 3 5 Hanen (F/47)
Annabel Rand Enemy 0 6 3 1 Yilean (F/19)
Very bad falling out.
Abner Greerson Enemy 6 3 1 4 Ronnin (M/21)
Abner Greerson is diminished in both power and influence.
Abner Greerson gains in power and influence.
reconciliation.
Abner Greerson belongs to an unusual cultural or religious group.
Cornelia Bunan Ally 2 0 0 1 Hanen (F/78)
Cornelia Bunan is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Rewarded for a successful mission.
2 22 Continued as Agent (Law Enforcement).
2 25 Given specialist training in vehicles.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 27 Go undercover to investigate an enemy.
3 27 Betrayed by a friend. One of Lige Saxon's Contacts or Allies betrays Lige Saxon, ending Lige Saxon's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Continued as Agent (Law Enforcement).
4 34 A new romantic starts. Gain an Ally.
4 34 Forced to muster out.
5 34 Became a Believer (Holy Warrior) with the new title Hopeful.
5 36 Lige Saxon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 36 Failed to qualify for Pirate (Rogue).
6 36 Became a Drifter (Barbarian).
6 37 Betrayed by a friend. One of Lige Saxon's Contacts or Allies betrays Lige Saxon, ending Lige Saxon's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Failed to qualify for Explorer (Scout).
7 37 Switched to Drifter (Scavenger).
7 41 Lige Saxon do not know what happened to Lige Saxon. There is a gap in Lige Saxon's memory.
8 41 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 44 Lige Saxon refused an offer of inducements to betray Lige Saxon's faith. Gain 5 enemies.
8 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 45 Voluntarily left Missionary/Humanitarian
9 45 Returned to Drifter (Barbarian).
9 48 Attacked by enemies that Lige Saxon easily defeat.
9 48 Gain Enemy if Lige Saxon don't already have one.
10 49 Continued as Drifter (Barbarian).
10 53 Lige Saxon do not know what happened to Lige Saxon. There is a gap in Lige Saxon's memory.
11 53 Returned to Believer (Missionary/Humanitarian).
11 57 Lige Saxon is sent to a new community or parish to preach The Word among the poor.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Retired at age 57.
12 57 Voluntarily left Missionary/Humanitarian
12 57 Retired.
12 58 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 65 Moved to a new world.
14 65 Aging Crisis. Owe 10,000 for medical bills.
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