Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Commanding officer takes an interest in Loyal Nagle's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Loyal Nagle come into conflict with a splinter group Loyal Nagle's own religion which maintains Loyal Nagle's version is the wrong one. Gain 3 Rivals. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Loyal Nagle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Citizen (Corporate). |
6 |
33 |
Loyal Nagle learn something Loyal Nagle should not have – a corporate secret, a political scandal – which Loyal Nagle can profit from illegally. |
6 |
33 |
Gain a criminal contact. |
7 |
35 |
Continued as Citizen (Corporate). |
7 |
36 |
Advanced training in a specialist field. |
7 |
39 |
Promoted to Citizen (Corporate) rank 1. |
8 |
39 |
Continued as Citizen (Corporate). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Loyal Nagle refused an offer of inducements to betray Loyal Nagle's faith. Gain 2 enemies. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Loyal Nagle is sent to a new community or parish to preach The Word among the poor. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |