Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Lyman Bent and several others are captured and mistreated by the enemy. Gain Lyman Bent's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Perform an exemplary service for the scouts. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
26 |
Spend several years jumping from world to world in Lyman Bent's scout ship. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
28 |
Lyman Bent have no idea what happened to Lyman Bent – they found Lyman Bent's ship drifting on the fringes of friendly space. |
5 |
28 |
Became a Citizen (Corporate). |
5 |
30 |
Lyman Bent's business expands, Lyman Bent's corporation grows, or the colony thrives. |
5 |
32 |
Promoted to Citizen (Corporate) rank 1. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Lyman Bent learn something Lyman Bent should not have – a corporate secret, a political scandal – which Lyman Bent can profit from illegally. |
6 |
35 |
Gain a criminal contact. |
7 |
36 |
Continued as Citizen (Corporate). |
7 |
40 |
Lyman Bent rise to a position of power in Lyman Bent's colony or corporation. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
40 |
Continued as Citizen (Corporate). |
8 |
42 |
Lyman Bent is rewarded for Lyman Bent's diligence or cunning. |
8 |
44 |
Promoted to Citizen (Corporate) rank 3. |
9 |
44 |
Continued as Citizen (Corporate). |
9 |
48 |
Lyman Bent is rewarded for Lyman Bent's diligence or cunning. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Lyman Bent's belief system ambush Lyman Bent. |
10 |
51 |
Nearly killed. Owe 40,000 for medical bills. |
11 |
51 |
Failed to qualify for Broker (Merchant). |
11 |
51 |
Became a Drifter (Wanderer). |
11 |
53 |
Spend time with an alien race. Gain a contact. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Drifter (Wanderer). |
12 |
59 |
Betrayed by a friend. One of Lyman Bent's Contacts or Allies betrays Lyman Bent, ending Lyman Bent's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
A notable academic consults with Lyman Bent about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Lyman Bent secretly provide religious rites for a dying leader or noble, although they do not share Lyman Bent's faith. Gain an Ally in the family and a Rival who disagrees with Lyman Bent's choice. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |